![]() ![]() It does not grant a bonus to your character, but to skills in sockets connected to it. Supported Skills have +1% to Fire Damage over Time Multiplier Supported Skills have 1% of Physical Damage Converted to Fire Damage Supported Skills gain (25-39)% of Physical Damage as Extra Fire Damage This is a Support Gem. ![]() Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0.5% increased Fire Damage Supported Skills deal 1% reduced Fire Damage Physical Damage: Because Blade Vortex deals physical damage, it can be boosted by supports and skills that are more commonly used to modify attacks, such as the Added Fire Damage Support Added Fire Damage Support Fire, Physical, SupportĬost & Reservation Multiplier: 120% Requires Level 8 Supports any skill that hits enemies. The damage from these detonations scale solely from the Blade Blast skill. , the blades will detonate in sequence, increasing in AoE with subsequent detonations. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 0.5% increased Area of Effect +0.5% to Chaos Damage over Time Multiplier 0.5% chance to Impale on Spell Hit 0.5% increased Cast Speed Deals (11-210) to (17-315) Physical DamageĨ0% more Area of Effect per Blade Vortex blade detonated Place into an item socket of the right colour to gain this skill. Up to 50 Blades can be detonated this way. When this spell deals damage, if your Lingering Blades or Blade Vortex blades are nearby, it will detonate them, dealing damage again in an area around them. Interaction w/ Blade Blast: When targeted by Blade Blast Blade Blast Spell, AoE, PhysicalĮffectiveness of Added Damage: 50% Requires Level 16 Deals spell damage in a targeted area. Metadata ID: Metadata/Items/Gems/SkillGemBladeVortexīlade Vortex's base damage is boosted by Physical Damage, Spell Damage, Area Damage, and Damage. ![]() +(0-4) to radius Place into an item socket of the right colour to gain this skill. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 0.5% increased Area of Effect 0.02% of Damage Leeched as Life 1% chance to create an additional Blade 3% increased Damage while you have 5 or fewer Blades Deals (3-101) to (5-151) Physical Damageġ0% increased Critical Strike Chance for each blade As more blades are added, the damage becomes greater and more frequent. Radius: 15 Requires Level 12 This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. This will grant more damage per hit on Blade Vortex, while also providing another chance to shock that does not rely on CwDT.Blade Vortex Spell, AoE, Duration, Physical Also, I was considering to use a Doryani's Fist. High Evasion will surely help, so you can stack it up. What I would aim for is an Alpha's Howl, since it further reduces mana reserved, boosts your Aura level and provides a good chunk of Evasion. This combo, together with Immortal Call, chances to freeze (frozen/chilled mobs deal no damage, so further dps reduction), high life leech %, and a notable life pool, should guarantee survivability in most cases.Īs for the gear, you can use pretty much what you want, there's nothing really mandatory. Also, Arctic Armour and Summon Chaos Golem provide further damage mitigation, both from physical and from fire sources. So, Blind provides another way to make enemies miss (together with the reduced accuracy from Enfeeble), while Enfeeble reduces the damage, Crit Chance and Crit Multiplier of the mobs around you (thanks to Blasphemy). Why Blind and Enfeeble? Because Acrobatics and Phase Acrobatics provide a mean to dodge attacks, but when hit you should be able to endure dmg spikes. This setup eases your job in terms of freezing enemies in order to gain more FCs, while also helping damage output by shocking enemies (if you choose to use Shock Nova or Arc). ![]() The main skill would be (in this case) Blade Vortex, linked to Spell Eco -> Ice Bite (to gain FCs, freezing enemies with the cold dmg from Hatred, which will grant more dmg and cast speed) -> Blind -> Added Fire Dmg/Faster Casting/Poison/Increased Duration/Othersġ) CwDT + Increased Duration + Immortal Call (+ Optional) (you will consume the Endurance Charges gained through Warlord's Mark, making IC last longer)Ģ) CwDT + Glacial Cascade + Ice Nova/Shock Nova/Arc (+ Optional). Also, it's important to use Summon Chaos Golem for the extra damage mitigation. My idea is to use Blasphemy with Enfeeble and Warlord's Mark, together with Hatred and Arctic Armour. It's plenty of life and phys dmg nodes, while also providing 20% less mana reserved, skill duration (for blade vortex, remove those 3 points in case you use any of the 2 other phys spells), life/mana leech, +3 max Frenzy Charges, VP, and Acro/Phase Acro. Hey there, I have a couple ideas about a build for Blade Vortex/Bladefall/Ethereal Knives, whichever you prefer. ![]()
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